No external licence, no Japanese or American publisher behind it: Safir is an original world, designed and drawn by French-speaking artists. It is the only licence in our machines you will not find in any other vending machine in the canton.
Sealed Safir boosters, season 3, Les Trois Royaumes, first, and the Nuit Blanche themed expansion as shipments allow. The game plays across three zones, with heroes and spells, and its rules are written in French, not translated.
It is also one of the few licences where we speak directly to the publisher. New releases arrive without a middleman and without import delay.
The big licences live on recognition: you buy Pikachu or Luffy before you buy a game. Safir lives on the opposite, a world you discover through the cards. The community is small but grows season by season, and it is mostly French-Swiss and French. For a Geneva player, it is the licence where an opponent who lives next door is easiest to find.
Eight machines across the canton, installed inside Swiss Post branches — the eighth at King Jouet Carouge from 30 September. Each follows its host's opening hours, shown in real time on the home page.
Cash with change given in coins and notes, TWINT, or contactless by card and phone. The product drops immediately, with no account to create and no app to install.
Twenty-four licences are tracked across the network. The most requested have their own page: